| Unity Game Developer (Casual/Puzzle) | Engineering | 1 | 2026-01-15 |
What you'll do
- Develop casual/puzzle games in Unity.
- Implement core gameplay and foundational systems based on design specs.
- Handle UI adaptation, basic animations, and SFX triggers.
- Collaborate with design and art to iterate quickly.
- Do basic testing, bug fixing, and performance optimization.
- Support Android/iOS builds and releases.
- Integrate and maintain common third‑party SDKs (ads/analytics).
What we’re looking for (must-have)
- 5+ years of hands-on Unity development experience.
- Shipped at least 1 Unity game end-to-end.
- Familiar with casual/puzzle game development workflows.
- Strong knowledge of Unity components and UI system.
- Able to independently deliver small gameplay modules.
- Good debugging and communication skills.
Nice to have
- Experience with puzzle/match/click/drag mechanics.
- Experience integrating ad SDKs (e.g., AdMob, Unity Ads).
- Experience with products for overseas markets.
- Able to do basic performance optimizations.
Email:contact@holastar.cc
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| iOS/Android Engineer (Utility Apps + Light Games) | Engineering | 1 | 2026-01-15 |
What you'll do
- Build iOS/Android clients for overseas utility apps.
- Implement core features and business logic based on product requirements.
- Deliver UI screens, interaction logic, and data handling.
- Integrate and maintain third‑party SDKs (ads/analytics/attribution/login, etc.).
- Work with Unity/game team on shared capabilities between apps and games.
- Handle packaging, store submission, review, and updates.
- Troubleshoot production issues and improve stability/performance.
What we’re looking for (must-have)
- 5+ years of hands-on iOS or Android development experience.
- Proficient in iOS (Swift/Objective‑C) or Android (Kotlin/Java).
- Shipped at least 1 utility app or consumer product end-to-end.
- Solid understanding of mobile UI structures and interactions.
- Able to own modules and debug issues independently.
- Great communication; can collaborate with PM/Unity/design to move projects forward.
Nice to have
- Experience with utility/productivity/content apps.
- Experience with monetization (ads) or subscriptions/IAP.
- Experience with overseas store launches, reviews, and account operations.
- Experience collaborating on game/Unity projects.
Email:contact@holastar.cc
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| UI Designer (Utility Apps + Casual Games) | Design | 1 | 2026-01-15 |
What you'll do
- Design UI for utility apps (feature/list/settings screens, etc.).
- Also support UI and baseline art style for casual games.
- Define and maintain the overall visual style.
- Deliver full UI specs, assets, and annotations.
- Work with PM/Unity/mobile engineers to ship designs.
- Continuously improve UI based on data and iteration needs.
- Explore early visual directions for new products and gameplay.
What we’re looking for (must-have)
- 3+ years of UI design experience (mobile-focused).
- UI design experience for utility apps or mobile products.
- Proficient with Figma/Sketch/Photoshop or similar tools.
- Understands mobile interaction patterns, not just visuals.
- Can balance clarity of function with visual appeal.
- Strong collaboration skills with PMs and engineers.
Nice to have
- UI/art experience in casual/hyper-casual games.
- Familiar with common design styles of overseas utility apps.
- Experience with basic motion (Lottie/simple animations).
- Basic understanding of retention, CTR, and conversion.
Email:contact@holastar.cc
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